Open3D (C++ API)  0.18.0
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ConnectionBase.h
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1// ----------------------------------------------------------------------------
2// - Open3D: www.open3d.org -
3// ----------------------------------------------------------------------------
4// Copyright (c) 2018-2023 www.open3d.org
5// SPDX-License-Identifier: MIT
6// ----------------------------------------------------------------------------
7
8#pragma once
9
10#include <memory>
11
12namespace zmq {
13class message_t;
14class socket_t;
15} // namespace zmq
16
17namespace open3d {
18namespace io {
19namespace rpc {
20
23public:
25 virtual ~ConnectionBase(){};
26
28 virtual std::shared_ptr<zmq::message_t> Send(zmq::message_t& send_msg) = 0;
29 virtual std::shared_ptr<zmq::message_t> Send(const void* data,
30 size_t size) = 0;
31};
32} // namespace rpc
33} // namespace io
34} // namespace open3d
Base class for all connections.
Definition ConnectionBase.h:22
virtual ~ConnectionBase()
Definition ConnectionBase.h:25
virtual std::shared_ptr< zmq::message_t > Send(const void *data, size_t size)=0
virtual std::shared_ptr< zmq::message_t > Send(zmq::message_t &send_msg)=0
Function for sending data wrapped in a zmq message object.
ConnectionBase()
Definition ConnectionBase.h:24
int size
Definition FilePCD.cpp:40
Definition PinholeCameraIntrinsic.cpp:16
Definition ConnectionBase.h:12