Open3D (C++ API)  0.18.0
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Data Structures | Namespaces
Frame.h File Reference
#include "open3d/core/Tensor.h"
#include "open3d/t/geometry/Image.h"
#include "open3d/t/geometry/RGBDImage.h"

Go to the source code of this file.

Data Structures

class  open3d::t::pipelines::slam::Frame
 Frame is a container class storing an intrinsic matrix and several 2D tensors, from depth map, vertex map, to color map, in a customized way. More...
 

Namespaces

namespace  open3d
 
namespace  open3d::t
 
namespace  open3d::t::pipelines
 
namespace  open3d::t::pipelines::slam